Icecrown Citadel ID sharing system.

Hello community,

With this announcement we want to clarify any possible doubts that may arise with the new ID sharing system that will be present for the Icecrown Citadel raid.

The IDs will be the same for 10 Normal and 10 Heroic modes, this will also happen for 25 Normal and 25 Heroic. So, for example, if you kill a boss in 10 Normal it will not be possible to kill that boss on its Heroic version the same week.

As you probably know, in order to access The Lich King encounter you will have to defeat 3 bosses first during the same lockout: Professor Putricide, Blood-Queen Lana’thel and Sindragosa.

The weekly quests inside the raid will also be shared between 10 Normal and 10 Heroic, the same will happen for 25 Normal and 25 Heroic.

Remember that even if the raid is switched to Heroic mode by the leader, every player will still need to have the proper attunement in order to enter, as explained in our last new.

Some quick clarifications:

– Icecrown Citadel 10 Normal and Icecrown Citadel 10 Heroic will have the same ID. If you kill a boss in one mode it will not be possible to kill him in the other. The same will happen for 25 Normal and 25 Heroic.
– If you switch between Normal and Heroic difficulties, all the raid members will need the proper attunement in order to enter into the raid.
– In order to have the possibility to engage The Lich King Heroic: Professor Putricide, Blood-Queen Lana’thel and Sindragosa have to be defeated also on their Heroic version.
– You will have 25 attempts each week to defeat all the ICC bosses in Heroic mode. Each wipe on Professor Putricide, Blood-Queen Lana’thel, Sindragosa and The Lich King shall remove one of the available attempts.
– If you reach 0 attempts in Heroic: Professor Putricide, Blood-Queen Lana’thel, Sindragosa and The Lich King will stop being available this week in this difficulty.
– If you reach 0 attempts in Heroic and switch to Normal mode, you will still have the possibility to kill those bosses who were not killed already.

Some random situations, as examples:

A) Your raid kills Professor Putricide in Normal mode and the rest of the bosses in Heroic mode: The Lich King Heroic will not be possible to engage, you will have to fight him in Normal mode. It will be the same outcome if just one of the required bosses is killed in Normal.

B) Your raid kills all the bosses in Heroic mode, but reaches 0 attempts during the Lich King Heroic encounter: you will not be able to continue with The Lich King Heroic. However, you will still have the possibility to defeat him if you switch to Normal.

C) Your raid kills Professor Putricide in Normal, Blood-Queen Lana’thel in Heroic and reaches 0 attempts while fighting Sindragosa in Heroic. You can switch to Normal mode and defeat Sindragosa, and then continue with The Lich King. But, Professor Putricide and Blood-Queen Lana’thel will not be available since those bosses were already killed, not matter in which mode. This means: those bosses killed in Heroic mode will not be spawned in Normal mode, and vice-versa.

Thank you very much.

http://www.dalaran-wow.com/news/105/icecrown-citadel-id-sharing-system/

New content and attunements.

Hello community,

We would like to explain few things regarding the new content release, this announcement will cover how things are going to be released and which attunements are needed.

First of all, since we are an eternal progressive server and we want to provide the opportunity to all the players to enjoy each tier no matter when they join, only those who have cleared the current top tier will be able to play the new content. We will cover the specific restrictions to unlock it with a simple scheme.

What will be released this Saturday 27th?

  • Icecrown Citadel 10 and 25 modes with all bosses available on their pre-nerf status.
  • Icecrown Citadel 10 heroic and 25 heroic modes with all bosses available on their pre-nerf status.
  • None of the difficulties will have available the Strength of Wrynn / Hellscream’s Warsong buffs.
  • Forge of Souls, Pit of Saron and Halls of Reflection (Normal and Heroic), along with their respective quests.
  •  The new emblem system.

What content will be released later?

  •  Toravon the Ice Watcher, inside Vault of Archavon will be released a few weeks after.
  • The new set of weekly quests in Dalaran “… Must Die!” will be available alongside with Toravon.

What are the required attunements?

  • Icecrown Citadel 10 normal will require Trial of the Crusader 10.
  • Icecrown Citadel 25 normal will require Trial of the Crusader 25.
  •  Icecrown Citadel 10 Heroic will require The Fall of the Lich King (10 player) achievement.
  •  Icecrown Citadel 25 Heroic will require The Fall of the Lich King (25 player) achievement.
  •  Forge of Souls, Pit of Saron and Halls of Reflection will require Trial of the Crusader 10 or 25, as well as the Frozen Halls chain quest.
  •  Toravon the Ice Watcher 10 will require Trial of the Crusader 10.
  •  Toravon the Ice Watcher 25 will require Trial of the Crusader 25.
  • The new set of weekly quests in Dalaran will require Trial of the Crusader 10 or 25.

Further posts about the ID sharing system between the Icecrown Citadel Normal and Heroic difficulties, the personalised emblem system based on each player’s individual progression, and information about general improvements will be announced during these next days.

http://www.dalaran-wow.com/news/104/new-content-and-attunements/

Icecrown Citadel official release date.

Hello Citizens of Dalaran,

We are glad to finally be able to provide the official release date of The Icecrown Citadel: Saturday, 27th May.

Because this patch’s content is quite extense and it involves many important matters, we have decided to progressively announce several informative posts before the release, so the community is properly informed and every possible question that may arise is answered. We will try to fully cover things such as:

-How everything will be released.
-What content will be included in this patch.
-Attunements and restrictions.
-Emblem system.
-Arena season.
-General information, fixes and updates.

We would like to thank everyone who has collaborated on the Beta test sessions, we have received a massive participation. From individuals who have demonstrated a lot of effort and passion, through guilds from the same faction that have organized and synchronized between themselves to fully check every single detail of the raid while providing very professional reports, to those loyal groups and players who have participated on every of our Betas.

Special thanks to those critical and strict players who have helped us by pointing every little detail they found, because thanks to this, we believe we have achieved great and polished results.

It has been a long waiting but, we truly hope it was worth it because we are absolutely sure the community will enjoy this content on which we have worked so hard and tested so thoroughly.

Rise up, champions of the Light!

Thumbs up to the Bug Tracker

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Hello community,

We have been thinking about how to improve the game experience and how to enable the community to show their wishes regarding the deployment of fixes. As we are below 700 issues known and reported thanks to the hard work from our developers Robinsch and Rushor, we have pushed a bit more effort polishing our content and solve all the issues that our players may encounter in-game. We are labeling them by priority but we would like if our citizens can participate in this process as well.

We would like that you, as our player and reporter of issues, take part in this process. This is why we would like our players to start using the ‘Thumbs up’ emote from our Bug Tracker as a vote so the issues can be sorted by relevance. This way, we can have a ranked list of your preferences to get things solved and therefore include them in the monthly work schedule. Of course, after dealing with critical and important issues.

How do you do this?

For starters, you will need an account on Github and head over to our bug-tracker, which you can find on the top-right of our forums. Then you can react to the issue you want to get bumped up the priority with a ‘Thumb-up’ emote.

If the users do it reasonably, it will generate a ranked list of issues to take care of. Once they are solved, you can once again emote other issues and this way update the ranked list.

You can tell your friends to do the same, the more votes an individual issue gets, the higher rank it will have, and the sooner it will be worked on. Also, you can ask the rest of our community to get active on the bug-tracker, explaining to them how to report issues and react with the emote. With an active community and reports, it will be easier for this initiative to have a positive outcome.

Now would be the perfect time to report issues that you are aware of, don’t forget to include as many details as you can or feedback on already opened reports. (Do not post messages like; bump report, useless information or “still bugged”, please.) Remember that if there is no report, we will not be aware of the problem. We need the community’s collaboration to improve.

To sum up, we are sure that the interaction with the players will have a great impact on the development process in both ways. For the developers, who will know what is most needed/desired, and to the players, because you will see the issues ranked and solved.

Let’s improve our home to achieve the best WotLK experience!

Thank you for your understanding and support.

P.S.: More important news regarding changelogs and the Icecrown Citadel patch Betas are going to be announced this week.

The Winds of Winter – Betas and Development

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Hello citizens of Dalaran,

“Can you feel it? Closing in all around you.. The light’s justice has been awakened, the sins of the past have finally caught up to you.”

With that sentence, we want to bring you all exciting news. To start off, we have been working hard to be able to schedule the multiple Beta sessions for the Pit of Saron, Forge of Souls, Halls of Reflection 5 man dungeons, and the raid on Icecrown Citadel itself. Along with these, the two important quests chains; Shadowmourne and Quel’Delar, will be released and will also be able to be tested during the beta.

The procedure you will have to follow in order to participate in this closed Beta session shall be announced by us on our forums and social media. Because the process will be more complex this time around, we will make several posts about it in order to explain in detail how and who can participate in them. We will require full raid groups, party groups, and exceptional individuals for the different testing sessions. We are notifying this beforehand for the players that have gotten a bit inactive while they have been waiting for the Lich King, so they too get aware and can participate in the Beta testing.

Secondly, we want to announce the continuation of the Changelogs. Due to several changes made in the Staff group during the summer vacations, we are once again opening our doors to hire developers, and incorporate them to replace the absences that happened since August. We want to push the work that needs to be done even harder. In addition, we want to remind all the excellent players that have been making amazing bug reports on the bugtracker, that they can collaborate with Dalaran-WoW as official testers.

Furthermore, the Game Master recruitment is still open. Thanks to Morens, Impreza and Lantri, that have settled nicely in the team, the incorporation of new Game Masters that want to help and resolve in-game issues will be easier. If you want to become a part of our family as a Game Master, or join the process of testing to push the changelog faster, you can send your application here: dalaran.recruitment@gmail.com

Stay tuned, as Winter is coming and brings adventures to face, tons of illusions, and hard work. We are really motivated and excited about the results of what we have been working on. We will stay true to our essence and bring you the most detailed and perfected experience, true to how it back was in the glorious days of Wrath of the Lich King. We won’t stop until we achieve that and you can all enjoy it.

http://www.dalaran-wow.com/forums/news-and-rules/news-and-announcements/topic/9219/the-winds-of-winter-betas-and-development

Account Security

Hello Citizens of Dalaran,

We have detected an unusual activity based on advertising other websites coming from accounts of random players

This seems related to a recent user information data-mining on external projects, wich means that those users who use the same password for several websites should change it for a new one as soon as possible.

We strongly encourage all our players to not share their account information with anyone and change the password through our account panel.

We have locked the affected accounts, if yours is one of them write an e-mail to:dalaran.community@gmail.com

As a side note:

In order to improve your account’s security, we strongly encourage you to change your password if you use the same one in multiple places.

We have also posted this information on our social media: Facebook, Twitter and Reddit. Share, like and retweet so your friends will also be aware of it!

Thank you very much.

Recruiting Testers.

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Hello Citizens of Dalaran,


We are excited to announce that we are currently recruiting volunteers in order to help us with the testing tasks.


We are looking for dedicated players with vast experience and knowledge of every aspect of the game, who will have access to our PTR and will help us test the new fixes before they get applied to the live realm. The testers will need to pay attention for small details, and write accurate reports in case it is required.


If you are interested write us an e-mail to: dalaran.recruitment@gmail.com with the following format:


Subject: Testers recruitment – Name of your Algalon’s main character.


Content: Explain us your knowledge and experience with the game, as well as your preference (if any) in case you would like to just focus in a single aspect of the game such as quests or spells.


Thank you very much.