Upcoming PvE Tournament, Betas and more.

Hello Citizens of Dalaran,

As we have stated in the past news, 2018 comes with a lot of activity and we would like to share with you some of our plans and the next steps that we will take, alongside some suggestions made by our community.

First off, the most imminent event: our desired High-End PvE Tournament – Icecrown Citadel (speed run and achievement run). As you may already know such kind of tournament wasn’t seen until we forged it; we did it so players could have some extra challenges as well as have some fun while the new content’s release was approaching. Sadly, we had to skip this tournament during the Trial of the Crusader’s era, in order to focus our energy on handling the heavy workload and preparing the Icecrown Citadel patch. Now, as people have been progressing through the latest content, we believe it is time to celebrate our PvE Tournament: Legends of Dalaran. We will be giving further information regarding this matter: how to participate, tournament rules, rewards, and so on.

Secondly, another upcoming event is the Beta testing for The Ruby Sanctum. This will be happening right after the PvE Tournament. Only the guilds that take part in the tournament will be able to participate and have access to the Beta. We will publish very specific news about it, explaining everything that you need to know.

As we look back into our own footsteps, we feel really proud of what we have accomplished. We were pioneers creating a progressive server, we offered harder content compared to the 3.3.5a patch by tuning the bosses and making it a real and fun challenge for everyone, we recovered the pre-nerf status from every boss in this expansion with the objective to recover the Blizzlike feeling of a challenging progression. In order to accomplish this, one of the main things that we felt like it was necessary, was performing Beta testing sessions before releasing each tier of new content, and that is what we have always been doing.

Those features, alongside the strict Blizzlike feeling and the essence of Wrath of the Lich King, have always been the main pillars of Dalaran-WoW for the past 5 years, and they will always be. After all this time we feel very glad and satisfied of being the first ones on the private server scene who introduced and developed some features, concepts, and ideas that made possible a progressive server: properly tuned and buffed content, pre-nerf status encounters, several systems to emulate the Blizzlike’s high-end progression for each character, dedicated Beta sessions before releasing each of the tiers, PvE Tournaments, among others.

Now, why are we thinking about the past and pointing out our ideas? During the last year, many of you have been suggesting us to launch a new realm, where Kel’Thuzad would be the greatest menace once again. It is important to remember the reason why Dalaran stands as a progressive server in everyone’s mind. We would like to answer you back; we hear you. But first of all, we need to finish the remaining tasks, and since this is quite a big decision, there are many things to consider very carefully. It is something that we keep in mind and we are thoroughly thinking and discussing about it.

We shall have the community updated. We really appreciate your feedback and we will always listen to your suggestions.



Algalon’s 4th Anniversary.

Hello Algalon Citizens!

We are really happy to share with you this emotive day, Algalon realm’s 4th anniversary as the first and truly Progressive WotLK realm.

We want to thank you for making Dalaran your home and being part of our community, it is thanks to you, the players, that we have been able to show what the devoted work can result in. It is not the number of staff but the knowledge and passion for the Wrath of the Lich King behind our individuals that sets us apart.

Thanks to every one of you, we have been able to prove that progressing through WotLK is one of the most desired experiences, and we have made it possible for everyone that starts with us, no matter when they find us – they can enjoy our eternally progressive WoTLK system. We started a new era, we renewed content no longer active, we exalted the importance of the journey and the little details, and with your support and our love to this expansion, we raised once again the magical capital of Azeroth: Dalaran.

It has been a truly learning experience, we came from nowhere with our ideas, but alongside our enthusiasm and effort, your constant support and constructive criticism made us keep pushing our work and keep our feet on the ground so we could continue our quest to perfection.

We will continue offering to you our best, stand up for the ideals that made us create Dalaran, keep our essence in everything we embark as we have been done since Dalaran was created 5 years ago back in 2013.

This 2018 comes with a lot of activity, we hope you enjoy each one of our new endeavours, they are for you, our citizens, future and past players that sets their hearthstone in our magical kingdom. We hear your suggestions and we are currently discussing about the most popular and relevant one – stay tuned to the news.

For this week of celebration and coinciding with the Lunar Festival seasonal event, we have included in our Vote Shop: Dalaran Fireworks, for just 1 Vote or Donation Point. Enjoy them!

May the sparkle guide your path.


Good New Year, everyone!

Hello Citizens of Dalaran,

We would like to wish you a Happy New Year, full of feats and achievements.

We think you can extrapolate into your life that in every difficulty you may need a good Tank that knows when to taunt and protect you from the enemy, you will need Support to accompany you to face your fears, and never forget you may require a Healer in order to heal the wounds. Surround yoursef with a good team and the progression will become a nice memento. Keep dinging levels and unlocking new content, and make the 2018 a year where you face and surpass every challenge.

We have planned some important releases (aside of Ruby Sanctum’s) and announcements to be done during this year, and we would love that every of our players find what they are looking for with us, as well as the new ones that start with the amazing journey of our WotLK progressive content. A new era approaches.

May your 2018 goals be achieved, and you enjoy and take part on all our future endeavours.

Best wishes from Dalaran, your WotLK home.


Icecrown Citadel ID sharing system.

Hello community,

With this announcement we want to clarify any possible doubts that may arise with the new ID sharing system that will be present for the Icecrown Citadel raid.

The IDs will be the same for 10 Normal and 10 Heroic modes, this will also happen for 25 Normal and 25 Heroic. So, for example, if you kill a boss in 10 Normal it will not be possible to kill that boss on its Heroic version the same week.

As you probably know, in order to access The Lich King encounter you will have to defeat 3 bosses first during the same lockout: Professor Putricide, Blood-Queen Lana’thel and Sindragosa.

The weekly quests inside the raid will also be shared between 10 Normal and 10 Heroic, the same will happen for 25 Normal and 25 Heroic.

Remember that even if the raid is switched to Heroic mode by the leader, every player will still need to have the proper attunement in order to enter, as explained in our last new.

Some quick clarifications:

– Icecrown Citadel 10 Normal and Icecrown Citadel 10 Heroic will have the same ID. If you kill a boss in one mode it will not be possible to kill him in the other. The same will happen for 25 Normal and 25 Heroic.
– If you switch between Normal and Heroic difficulties, all the raid members will need the proper attunement in order to enter into the raid.
– In order to have the possibility to engage The Lich King Heroic: Professor Putricide, Blood-Queen Lana’thel and Sindragosa have to be defeated also on their Heroic version.
– You will have 25 attempts each week to defeat all the ICC bosses in Heroic mode. Each wipe on Professor Putricide, Blood-Queen Lana’thel, Sindragosa and The Lich King shall remove one of the available attempts.
– If you reach 0 attempts in Heroic: Professor Putricide, Blood-Queen Lana’thel, Sindragosa and The Lich King will stop being available this week in this difficulty.
– If you reach 0 attempts in Heroic and switch to Normal mode, you will still have the possibility to kill those bosses who were not killed already.

Some random situations, as examples:

A) Your raid kills Professor Putricide in Normal mode and the rest of the bosses in Heroic mode: The Lich King Heroic will not be possible to engage, you will have to fight him in Normal mode. It will be the same outcome if just one of the required bosses is killed in Normal.

B) Your raid kills all the bosses in Heroic mode, but reaches 0 attempts during the Lich King Heroic encounter: you will not be able to continue with The Lich King Heroic. However, you will still have the possibility to defeat him if you switch to Normal.

C) Your raid kills Professor Putricide in Normal, Blood-Queen Lana’thel in Heroic and reaches 0 attempts while fighting Sindragosa in Heroic. You can switch to Normal mode and defeat Sindragosa, and then continue with The Lich King. But, Professor Putricide and Blood-Queen Lana’thel will not be available since those bosses were already killed, not matter in which mode. This means: those bosses killed in Heroic mode will not be spawned in Normal mode, and vice-versa.

Thank you very much.


New content and attunements.

Hello community,

We would like to explain few things regarding the new content release, this announcement will cover how things are going to be released and which attunements are needed.

First of all, since we are an eternal progressive server and we want to provide the opportunity to all the players to enjoy each tier no matter when they join, only those who have cleared the current top tier will be able to play the new content. We will cover the specific restrictions to unlock it with a simple scheme.

What will be released this Saturday 27th?

  • Icecrown Citadel 10 and 25 modes with all bosses available on their pre-nerf status.
  • Icecrown Citadel 10 heroic and 25 heroic modes with all bosses available on their pre-nerf status.
  • None of the difficulties will have available the Strength of Wrynn / Hellscream’s Warsong buffs.
  • Forge of Souls, Pit of Saron and Halls of Reflection (Normal and Heroic), along with their respective quests.
  •  The new emblem system.

What content will be released later?

  •  Toravon the Ice Watcher, inside Vault of Archavon will be released a few weeks after.
  • The new set of weekly quests in Dalaran “… Must Die!” will be available alongside with Toravon.

What are the required attunements?

  • Icecrown Citadel 10 normal will require Trial of the Crusader 10.
  • Icecrown Citadel 25 normal will require Trial of the Crusader 25.
  •  Icecrown Citadel 10 Heroic will require The Fall of the Lich King (10 player) achievement.
  •  Icecrown Citadel 25 Heroic will require The Fall of the Lich King (25 player) achievement.
  •  Forge of Souls, Pit of Saron and Halls of Reflection will require Trial of the Crusader 10 or 25, as well as the Frozen Halls chain quest.
  •  Toravon the Ice Watcher 10 will require Trial of the Crusader 10.
  •  Toravon the Ice Watcher 25 will require Trial of the Crusader 25.
  • The new set of weekly quests in Dalaran will require Trial of the Crusader 10 or 25.

Further posts about the ID sharing system between the Icecrown Citadel Normal and Heroic difficulties, the personalised emblem system based on each player’s individual progression, and information about general improvements will be announced during these next days.