Best Blizzlike Server – Why Dalaran WoW?

Enjoy once again the WotLK as it was back on the days of retail, with a complete blizzlike quality and the most impressive content out there.

If you were searching for the best private server, make your home here.

Some highlights about us:

  • The most successful release of our realms in the history of private servers (more than 1000 players online at the same time).
  • Server Blizzlike x1 rate.
  • Patch: 3.3.5a (Wrath of the The Lich King).
  • Low latency and lag free.
  • Outstanding service with constant and effective development work.
  • Best Pathfinding and LoS out there.
  • Fully functional Wintergrasp.
  • Dedicated Anti-DDoS protection

Kirin Tor realm:

  • All the content opened with amazing and detailed scripts.
  • Refer a Friend system.
  • Restrictive and not gamebreaking Donation and Vote shops (no pay to win).

Algalon – The progressive realm:

  • FIRST eternal PROGRESSIVE Realm.
  • All the content with amazing and detailed scripts.
  • Starting with Arena Season 5 and Tier 7. With Naxxramas, Obsidian Sanctum and Eye of Eternity as the only raids opened.
  • Impressive restriction system that will force the players to progress through each piece of content and gear gradually.
  • Gear and Achievements restriction on all the designed WotLK raids, for the purpose of creating an eternal progression.
  • Refer a Friend system (After the Realm First Level 80 race/class Achievement and Grand Master Professional are earned).
  • Restrictive and not gamebreaking Donation and Vote shops (After the Realm First Level 80 race/class Achievement and Grand Master Professional are earned) (no pay to win).

Visit us: www.dalaran-wow.com

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Algalon’s Brief Info.

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Hello there,

Since a lot of new incoming people will start to play on Algalon without previously playing on Kirin Tor, we’ll explain in brief words some valuable and interesting data.

  • Rates: x1 rate in everything.
  • Version of the Game: 3.3.5a
  • Patch evolution: We will not be patching the content, we’ll be “unblocking/releasing” it gradually in consequence to your individual progression.
  • Dungeons and Raids: They will be closed to the personal progression of each particular character, and they will be opened gradually for every player as it was back in the days of Retail.
  • Season: There are going to be active arena seasons which will start from Season 5, and we will keep the current season for several months, linked with their correspondant PvE raid.
  • Random Dungeon Finder: It shall be disabled until Trial of the Crusader is released.
  • Emblems: They will be adapted to the personal progression of each individual character, and will only drop the correspondant emblem of the raid.
  • Refer a Friend: It will be disabled until the Realm First level 80 race/class and Grand Master Professions are taken. You can refer someone who doesn’t have account made on Dalaran WoW here, and in the same moment when all these achievements are earned, all the benefits will become available and active for you and your friend.
  • Heirlooms: They will not be available until the Realm First level 80 race/class and Grand Master Professions are taken.
  • GM Assistance: Take a look on: How to use in-game ticket system properly. Anyway, until all the Realm First Level 80 race/class are taken, we will not offer assistance in completing quests across Northrend. Also we are not permitted to help you out with any daily quests as well.
  • Bug report: You can easily submit your issues here: [url=”https://github.com/dalaranwow/dalaran-wow/issues?state=open”%5DBugtracker. It is placed within the Menu tab. Any report made on Forums will be deleted permanently. Take a look to the proper format to make a report.
  • Tranfers: WILL NEVER BE AVAILABLE FROM ANOTHER PRIVATE SERVER OR RETAIL. Transfers will become active after the Realm Firsts are taken from our realm Kirin Tor, read this restriction list.
  • Ban-hammer:Any kind of a attempt of hacking, exploiting, using Third-party softwares will result into permanent ban. If you are caught hacking, there is going to NO MERCY and ZERO TOLERANCE against any game breakers, there won’t be any absolute chance to EVER appeal the ban after it was delivered. There is also a great risk that all your progression on Kirin Tor, if you had one, will also be lost completely and permanently. Like we said, if you won’t play fair and square, you will have to deal with the permanent ban. We are not going to give multiple chances to anyone, you have one and ONLY ONE chance to play by the rules, so be on your guard and cautious. Ban-hammer’s victims.

For any kind of questions regarding this thread, clarifications, doubts, thoughts, suggestions please use the comment section below in our Forum’s post. We’ll answer you as soon as possible. Thank you.

News regarding Algalon and Kirin Tor

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Hello Citizens of Dalaran,

As you all know the great adventure of Algalon will begin this Saturday the 15th. The time has been set at 16:00 GMT +1 (Kirin Tor Realm time). As already indicated,we will reward all those who we think that have been really loyal from the day Dalaran-WoW was born. They will have a chance to reserve their characters names on Algalon (apart from those who participated in our advertisement campaign). The selected ones will receive news from us during the following days.

We have a huge content improvement for Algalon in comparison of the current state of Kirin Tor, both epic quests being scripted (new quests and old ones improved) and improvements in many general systems (AI, Pathfinding, Line of Sight, Spells/Auras, Roleplays, script improvements in all kind of level dungeons, full scripting of many world NPCs, some bosses mechanics corrections, exploit/crash fixes… etc). The vast majority of quests are working now, and the few that aren’t, they are going to be auto-completed upon taking them (except some special cases) meanwhile we continue working on them. We believe you will enjoy some of the surprises that you may find while leveling.

Of course, all this content and improvements will be implemented this week on Kirin Tor as well (some instances may be temporarily disabled to safely apply the changes).

There will be no boost available until all the Realm First level 80 (classes, races and grand master professions) are taken. We are implying that not a single player will be able to use the joy and advantage of Heirlooms, Refer a Friend and instant 70 feature on Algalon until the statements above are achieved. In this moment the character transfers from Kirin Tor will be enabled, your character must be at least level 50.

Also, if for some reason any player finds an issue meanwhile questing through Northrend, he will not have our assistance in completing those quests since it could bring a huge dis/advantage for other players. This will be active only while the race for the realm firsts are up. Like we just said, most of the quests work and if not, they are mostly set on auto-complete, though there is always a small chance to find something wrong with them.

Also, we shall keep ZERO tolerance when it comes to hackers, exploiters and those who think that can take advantage in the Realm First Race. If you are caught hacking, your account, your alt account, any account related to that account will be permanently suspended and there won’t be any chance to appeal it. Which in conclusion means, you will also loose your entire progress on Kirin Tor. There is going to be a huge team of Game Masters patroling all the areas, checking all the possible hackers and believe us: we know the differece between a hack, exploit and a fair play. Play safe and everything will be fine. Decide to play dirty and you shall suffer the consequences.

Thank you very much for reading this.

Side note: We apologize for the delay and lack of response in these days (mostly me: Lothloryen) on some private messages through the web, even ingame or Premium Tickets. We have been working very hard and without stop on all the preparations for a smooth release and improvements on both realms. Once both realms are up and stable, our personal attention will be as fast as always have been.

 

Stay tuned here:  http://www.dalaran-wow.com/forums/news-and-rules/news-and-announcements/topic/1281/news-regarding-algalon-and-kirin-tor

Algalon: How the progression will work.

Hello Citizens of Dalaran:

The Systems we will present here will not be changed before the release of Algalon. However, if the community speaks out and there is a general desire to make a specific change in the future, we will listen and consider it. Of course, our systems will continuously being improved and optimized.

Algalon´s realm content will be a bit different from Kirin Tor’s, so you can find some things that work on Kirin Tor and that do not work on Algalon, and vice versa. But soon they will be equal, thus improving the content and quality of both realms.

If you have any doubts and it has not been explained here, it does imply that it works exactly as in Kirin Tor or as it is supposed to do on the 3.3.5a patch.

There will be 2 Eras which will define Algalon Realm:

  • 1) First Era: The raids and arena seasons will be gradually released and will last as “the current raid/season” for around 3 months (depending on the raid).

    For example, as soon as Algalon is launched, you will be able to enjoy Naxxramas and arena season 5 for about 3 months (will post exact dates and times with the official release), once the time to open the next tier raid and season arrives, Ulduar and arena season 6 will be opened.

    There will be an exception with the way to release some of the first 25 player raids. Eg: Once the realm is opened, there will be available only 10-player mode of Naxxramas. Once Kel’Thuzad is defeated on his 10 player mode for the first time, then we will open the 25 player mode. In this way, we avoid rushes to the Realm First of Naxxramas 25 and we grant some time to stabilize the player base so that everyone has the same chances to obtain it.

  • 2) Second and final era: Once all the content is released, there will be a constant and eternal progression. Thanks to the systems we have implemented, Algalon has been designed with certain restrictions and features that allow the players to progress through the content making each raid / arena season a real challenge for everyone. If you want to progress in the game, either through PvE or PvP, you have to earn it and make an effort.

PvE

  • Northrend 5 player Instances

    Access restriction: There will be no restriction on accessing the Northrend instances, except: Trial of the Champion, The Forge of Souls, Pit of Saron and The Halls of Reflection. Only those players who met the previous requirements (having progressed through the content prior to these instances), will be able to enter.

    EmblemsEmblems of Triumph will be dropped only to those players who have already progressed through the content up to Trial of the Crusader.

    Example: If your character has progressed up to Ulduar (and has not yet managed to get The Descent into Madness 25 players achievement), he will not receive any type of emblem after defeating bosses on 5 man heroic instances.

    However, if your character has progressed up to Trial of the Crusader (which means, you have already got the achievements of Naxxramas/Ulduar) then you will be able to loot the emblems of triumph as reward for killing bosses in heroic mode of 5 man instances.

  • Raids

    Access restriction: Each raid will require the previous tier raid’s achievement on the same difficulty the player is trying to enter. For example, if you try to enter in Ulduar 10 player mode, you will need to have The Fall of Naxxramas (10 players) . Hence, the same goes to 25 player mode, you will need The Fall of Naxxramas (25 players) if you wish to enter into Ulduar 25 players.

    Emblems: Bosses will always drop that raid’s correspondent emblems for everyone. Example: Players get Emblems of Conquest upon killing any boss inside Ulduar, no matter what is the character’s progression.

    Gear restriction: Every raid will have a certain item level restriction. Players will not be able to equip not a single item which item level is higher than the allowed for that raid (nor switch weapons in combat), unless every single and each of the raid members have already progressed through the instance and obtained the maximum achievement. All the difficulties of the same raid will share the maximum item level restriction. In the case of Naxxramas, they would not be allowed to equip any item with higher level than 213 on any of the versions (25 and 10 players). Let’s see some examples:

    Scenario: Naxxramas 25 players with 213 as the maximum item level allowed (with the exception of Kel’Thuzad 25 items, with item level 226).

  • -Situation 1: There are players in the raid who have NOT yet progressed through Naxxramas 25.

    No one in the raid can equip an item which level is higher than 213 (except items of Kel’Thuzad 25), if a player which character has progressed up to Trial of the Crusader equips a 232 level item, he will be kicked from the raid and teleported out of the instance. The system will notify him and the whole raid so that everyone knows who and why he has been kicked.

    With this system, if a player has an item obtained in Ulduar 10 (item level 219), he cannot equip it within Naxxramas if there is at least one member who has not yet progressed enough. However, he could equip an item with 226 item level if it has been droped by Kel’Thuzad 25 players.

  • Situation 2: Each and every one of the players in the raid has progressed through this instance and has obtained the maximum achievement of Naxxramas 25.
    They can equip the item they want, this raid has earned the right to play Naxxramas as they like.

Of course, this is applied to all the raids, so that it will be scalable and coherent.

The system we have implemented is complex, dynamic and intelligent. It adapts itself in real time to the raid’s general behavior. It does detect and classify diversity of overall raid’s behavior, as well as the player’s by individually.

  • Exceptional case: Vault of Archavon.

    Every boss within the vault was released in a chronological order and synchronized with the WoTLK raids. Therefore, we have designed a system to analyze and contemplate the overall raid member’s progression. The bosses will be available or not depending on the progression of the players. Here’s an example:

    Archavon will be always available, regardless of the players progression as it was released with Naxxramas, thus since the very beginning of the WoTLK. However, Emalon was released as the same time as Ulduar, which implies that he will be available if each and every member has completed the Naxxramas raid. What if there are several players who have not completed it yet? The other bosses are not available for the raid until these players leave the instance, there will be just Archavon. If just one player does not meet the requirements, the bosses will disappear and the instance will configure itself in real time.

    Other quick example: every raid member has progressed already up to Trial of the Crusader (this means they have Naxxramas/Ulduar achievements), then Vault of Archavon will configure itself and there will be available Archavon, Emalon and Koralon.

PvP

All vendors have been set and will be adapted to each arena season so that will be impossible to get equipment that does not correspond to the current season. The PvP is subject to constant rotation; it will start in the season 5 and end at 8. When the 8th season ends, we will go back again through season 5.

  • Arenas, Battlegrounds, and Wintergrasp:

    There will be gear restrictions depending on the current arena season. For example, with the release of Algalon the current season will be 5, and there will be no chance that players have items with higher item level than that which correspond to this season or the current High end raid (as I mentioned all PvP vendors in Azeroth/Outlands will be fully configured ). However, once the season have rotated, there will be people who own PvE or PvP high gear ( Eg. Wrathfull or even trinkets like Deathbringer’s will ), but the 5th season would be running again, thus everything will be restricted again with the appropriate level as maximum. Hence, these players cannot equip those items within Arenas, Battlegrounds and Wintegrasp and create an imbalance in regard to those who are not geared yet. With this, we have created a tight and really challenging PvP, where all that the players get, will be hard-earned and always with the same conditions for everyone.

-Donations: Of course, as we have stated many times, there would never be high end game gear in our shops. Algalon’s shop will be more restrictive than Kirin Tor one.

-Random Dungeon Finder: As already discussed, the random dungeon finder will not be active yet.

-Weekly quests: The weekly raid quest will not be available.

-The related professions, talents, mechanics… etc will have the same systems specified by the patch 3.3.5a .

We will not answer questions that have already been answered or explained in other posts, so please, if you have any questions, be sure you have read all the information.
Discuss or inquire in this thread strictly only on how Algalon will work, unrelated posts will be deleted without warning.

Thank you very much.

Stay tunned here: www.dalaran-wow.com/forums/news-and-rules/news-and-announcements/topic/1111/algalon-how-the-progression-will-work

Trailer – Algalon, the WoTLK progressive realm.

Hello there Citizens of Dalaran,

After so much effort on these times of working hard on a lot of stuff, we are pleased to present the Trailer of our progressive realm, Algalon.

 

Every scene from the video has been recorded in Dalaran-WoW.

 

A brief explanation of the story:

Once upon a time in a world called Azeroth, there was a mighty enemy known as The Lich King, he was a huge threat to that world and all their habitants fought against him to free their lands from the plague.

When Arthas, The Lich King was defeated, one Titan had a nightmare with a vision of the future where one of the Dragons started a Devastation. He quickly convened a council with the rest of the Makers and decided to stop the time and send their Observer: Algalon with one specific task: “Be sure that everyone that steps into this world defeats every known enemy.” With that, they will observe through Algalon’s eyes where there is a solution to avoid this future that might come to us and save our world.

Now, the brave ones that dare to start again will help the Titans to find that little clue that can change everything, but in the meanwhile everyone is forced to progress through all the enemies, step by step, to be sure that they don’t miss any detail.

This is the story of the WoTLK progressive realm Algalon from the private server Dalaran-WoW, we made a metaphor where the Titans are each one of the Staff members and where they create the realm Algalon to provide that progression to all the players that want to experience once again how it was back in days of Retail.

*Correction on the credits: It is not “Curiosity” but “Kuriosity”.

You can see the credits in the video itself, but we are so grateful that we believe are worthy of mention here too.

Thanks to all the players from Dalaran-WoW which participated with us in this video:

Aegaeon, Haldron, Dups, Aragan, Headscutter, Forze, Shaemy, Tankslut, Nemesis, Loktaro, Hysteria, Medania, Globox, Springs, Sushi, Kuriosity, Xeroin, Ntt.

Special thanks to all the players from Kirin Tor for their support, patience and their participatiion in anything they could in this project.

Special Mention to all the players/friends out there that saw this project born, and supported us to go ahead with it no matter what.

Without you we couldn’t have all the strength to start this.

To all the Staff members of Dalaran-WoW, this video is also yours, you were there in all kind of situations in time of needs.

Note: We know that you are impatient to know the exact date of the release, do not worry we will make it public very soon, we are going step by step, but steady.

Dalaran-WoW Guardian: Anti-DDoS protection.

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Hello Citizens of Dalaran,

 We proudly present the new guardians to protect our HOME against any enemy that is trying to take it down and its safety.

We were searching for the most protective ones, those which have the duty and the strength to allow each and every one of our citizens to have a safe place to be and enjoy the journey without risks. Guardians trained for years on the hardest Battlegrounds.

We found these guardians and hired them for both of our Realms, Kirin Tor and Algalon are now under the professional, most powerful and shielded protection of the best and most reliable Anti-DDoS system out there. Someone told us they have a direct bloodline with William Wallace, but that could be just a rumour.
In terms of quality, security and stability we will always struggle for the best of the best, no matter how hard is to achieve, we will have it.
This way, every of our players will be safe in their WoTLK Home. We have invested on the latest and outstanding Anti-DDoS systems, one for each realm.

“Aye, fight and you may die. Run and you’ll live — at least a while. And dying in your beds many years from now, would you be willing to trade all the days from this day to that for one chance, just one chance to come back here and tell our enemies that they may try to take our realms, but they’ll never take our FREEDOM!!!”

Forum’s thread:

Instant 70 level Feature enabled (TEMPORAL).

Hello everyone :

We have enabled the option Instant 70 level in our Realm Kirin Tor .We would like to mention why we have decided to temporarily enable the Instant 70, and explain to newcomers the origin of this decision.

As we have always said, we listen to our community, and although we as staff were very pleased with our initial population (remember our release date – July 20th ) players were somewhat concerned with the number of players online at the same time and they proposed several options to increase it, especially migrations or Instant 80 option.

 www.dalaran-wow.com/forum/category/view-topic/?t=109

 To avoid an exodus and strengthen our community, we considered several options to attract more players. And above all, we considered all the proposals that you offered ( even though we were not entirely agree).

The first thing we wanted to implement was a solution as similar to Retail as possible. We adapted conceptually one of the current Blizzard features to our WOTLK world, we were thinking hard and trying to create a comfortable feature for the players.

We made a temporary solution to attract external players to Dalaran-WoW, ressurect internal players and benefit those who were with us from the begining, and then keep that feature permanently as blizzlike as possible.

www.dalaran-wow.com/forum/category/view-topic/?t=253

Because it was a decision that greatly would affect the population, we decided to create a poll to see the players perspective. Most of them decided a much simpler option, as well as less blizzlike. So despite our Ideals, we agreed to make this option, just TEMPORARY.

 www.dalaran-wow.com/forum/category/view-topic/?t=339

So it is a decision that has been made because the population showed a very valid arguments which seconded this option. The idea comes from our community and with the poll we wanted to consider all the points of views. But despite it could bring more players, the idea did not please most of the Staff members, we believe in the idea that what can strengthen more our community is the Refer a Friend feature.

So let’s clarify a bit the chronological order of the steps , so everyone can see clearly the facts as they happened:

  1. We did not have the intention to create this feature ( and is therefore temporary). Our potential as a server comes with our job as Staff, our scripts quality (and their similitude with Retail) and our love and loyalty to the WotLK .
  2. The community started asking for this feature almost just after the release, claiming it as “extra way” to attract more people , it means something extra to get people and not an exclusive way to grow. Always in these comments and topics many players suggested to show our quality to make the server population to grow, and we must agree with them, this is actually, our best potential. Our Scripts are probably the best scripts on any Private Server.
  3. We enabled the Refer a Friend feature and added the Heirlooms( that grant experience) in the Vote shop, once every Realm First achievement level 80 were taken.
  4. We proposed to adapt to our WOTLK world a current Retail solution to repopulate Azeroth. We presented our ideas and our concept design based on this feature. Therefore we published a poll where the rest of the options (except instant 80 ) were exposed.
  5. The population chose Instant 70 (which surprised us).
  6. We opened a Temporary Instant 70 in exchange for two more Donation Points than the minimum donation, since this option also allows you to benefit from Refer a Friend (which is a x3 experience until level 60), we do not feel it fair to enjoy the same benefits with the same number of Donation Points because: 1st) We are not 100% agree with this feature, 2nd) It would not be fair to all those who already donated to use the Refer a Friend feature before, so if we would make it match with the points needed to obtain this “Instant 70” option, it would be inconsistent with our values. 3rd) Whoever benefit from Instant 70, can also benefit from the Refer a Friend.

So arguments like those which were stated in our forums, private messages or even global chats, are totally out of place. This option is yours, is an easier way to step into the game and this idea came from our players. It is not necessary to use this feature to join Dalaran-WoW.

Our way to fill the server is working hard and with dedication, offering the most similar experience to the original WoTLK. We have always said that with patience and discipline Dalaran-WoW will achieve to be the best private server based in this expansion which we all adore.

Our “boost” is the Refer a Friend feature (permanent), and just a side note, In Blizzard that feature expires at third month after start using it, but we didn’t apply that restriction.

We think after read this explanations all of you will understand why we made this option, and why we made it the way it is.  As we always said and have shown to you, every time any player of our server asks or advises us anything using logical words and properly detailed arguments, we have considered it, and if it is a doable option and we are agree with it, we will give it a chance.