Reporting for duty!

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We want to continue to improve our level of communication and assistance to you, the community. This new post is to detail what we are working on currently, and what we have in mind right now.

– As you may have noticed the number of weekly fixes has been improved with nearly daily deployments. We are constantly clearing the bug-tracker and we want every single detail to be corrected. Once the majority of important fixes are solved we will make a huge revamp of all the Classic and TBC Dungeons/Raids, but we need to focus first on the issues already reported.

– Alongside those fixes, we have been working to improve many systems in order to have a smoother gameplay, such as the Dungeon Finder system, pathfinding, maps, view distance, combat bug and many Wintergrasp important changes (preparations for the incoming internal balance/struggle system). More information about them shall be published in our next Changelog.

– Encouraging the players to make reports of every issue they find in our bug-tracker, it is the key to improve Dalaran’s quality for everyone, and we shall all cooperate on it. If it is not reported there we will not be aware of it, therefore it can’t be fixed. Please, report everything to our bug tracker: https://github.com/dalaranwow/dalaran-wow/issues

– Increase and improve our communication with you, including our communication on our Social Media, it is a nice and really forward way to stay tuned about every change or important notification. Our Social Media always has relevant information, although we need to improve our feedback response, you can follow us in order to keep track on our important information or latest posts (Facebook, Twitter, Reddit, Blog and Youtube).

– Increase our tester team, since there are many changes to be tested each week before deploying them to the live realm. As our latest incorporations (Teri and A.Tock) are quite settled, we believe is a great moment to increase the ranks. We will make an announcement about it.

– We want also to increase the Game Master team once again since there are many returning players and many new players each day, we need a higher number of Game Masters to cover all the time frames. It will be a slow process but we are confident we will get a perfect match. Another announcement shall be done about this.

– Keep punishing Win-traders and Exploiters, every report is taken into consideration, remember that you can always report an abusive tactic, someone you have seen doing something fishy, etc… by the in-game ticket system, including screenshots or videos if possible. We will investigate and deal with all of them; we have zero tolerance for cheaters.

– Keep the community ideas and suggestions alive. We want to make you participants in the present and future of Dalaran WoW, and we are thinking on the best way you could collaborate, suggest or even criticize us. We will develop more what we have in mind about this in future news posts.

Lok’Tar Ogar! / For the Alliance!

PS: A new changelog will be published with the latest changes applied this month as soon as possible. Stay tuned!

http://www.dalaran-wow.com/news/112/reporting-for-duty/

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It’s beginning to smell a lot like Turkey!


And now is time to cook some achievements!

Becoming a chef has never been so important, acquire the Bountiful Cookbook and start your journey with the delicious seasonal recipes. Keep in mind that you may need to do a bit of a pilgrimage between the cities in order to obtain the special delicacies to craft them.

Remember to make a good food fight with your allies as well as share the bounty with them passing along the dishes, but also take a seat with your enemies in their cities, but to make it more perilous you will have to dress for that occasion if you want to transform it into a feat.

And while you may need to hunt, dominate and slaughter those Wild Turkeys before you triumph on your tasks, do not forget to blast every rogue you find around or even defeat Talon King Ikiss.

Enjoy the event, don’t chicken out!

PS: Careful when you are beside a Campfire with your Plump Turkey pet, because he will not be able to resist jumping into his destiny.

Improvements and plans.

Hello Community,

We want to clarify a few things with you regarding the workflow and plans.

We would like to recognize, that even with many tries to deal with the pending tasks, we have seen ourselves overwhelmed with the workload and by the weight of everything that had to be done. Because of this we have mostly focused on the same: High End game and stability. We believe we failed with managing some PvP related aspects, as well as communication. Other areas of the game have been delayed or postponed with the hope of finding a good moment where we could have more time to focus on their management.

So it is our intention with this announcement, to inform the community that we are already taking the relevant measures in order to correct all this now, with the majority of the high end raids being stable and in really good shape.

We would love to give you more feedback with changelogs and suitable reports about what is going on, bringing the community together and improving the other areas of the game that have been stagnant, as well as increasing the support with trusted people in our ranks.

We have been always a small team, we had some setbacks since the beginning and we keep the thought that even if the workload is unbearable, it will have better results with fewer of us but with total confidence between the team. For this reason there were just a few recruits for the Game Master positions, with strict organization and no new additions unless they have the total trust from me and Malkavia. This is why I was the only developer for most of the time, and when others joined they had no way to push the fixes to the live realm. The internal organization was not the correct one and it has proved itself multiple times that it needed to be changed – it was drastically delaying the workflow.

Now, what are our plans to solve these issues?

– Since important fixes were delayed in order to push the current raid tier content and avoid conflicts, now is the time to start pushing them to the live realm. For example: Long awaited class fixes.

– Fixes have been deployed bit by bit in many areas, with no changelog or notification. But we are already working on the changelogs with incoming fixes to be deployed. The general fix deployment rate will be increased.

– There will be regular changelogs from now on (not with every maintenance, but when there are enough corrections to write one) – players must be aware of which hotfixes are being applied.

– Two Game Masters: Tyr and Teri, have joined our ranks after a long wait – more incorporations will follow. The ingame assistance should have a noticeable improvement in speed and quality.

– Actively punishing all the win-traders and exploiters that are investigated after reports, and confirmed as such.

– New internal project structure, so everything is much more agile and easily deployed.

– Design a notification schedule about everything that is happening (events, fixes, important changes, PvE Tournaments, Ruby Sanctum’s beta/release…etc).

Dalaran-WoW was born from the passion that we have for this game, we have been adapting ourselves to every setback along this journey and we absolutely learn from our mistakes. We love this project and we are devoted to it, we want to give our players the best and we will not stop until that is achieved.

Thank you for the constructive criticisms and the love and loyalty that you have shown us, you deserve our best, and we intend to give you that.

Account Security

Hello Citizens of Dalaran,

We have detected an unusual activity based on advertising other websites coming from accounts of random players

This seems related to a recent user information data-mining on external projects, wich means that those users who use the same password for several websites should change it for a new one as soon as possible.

We strongly encourage all our players to not share their account information with anyone and change the password through our account panel.

We have locked the affected accounts, if yours is one of them write an e-mail to:dalaran.community@gmail.com

As a side note:

In order to improve your account’s security, we strongly encourage you to change your password if you use the same one in multiple places.

We have also posted this information on our social media: Facebook, Twitter and Reddit. Share, like and retweet so your friends will also be aware of it!

Thank you very much.

A Gift of Wisdom

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Greetings citizens of Dalaran.


We wanted to bring back a long-lost feature, one that we believe is necessary for our players and will spice up the daily lives on Dalaran-WoW.


As you are aware, our team was quite small these past few years and several features and improvements had to be delayed or put on hold to focus on more pressing matters. With the great help of our new additions to the Development and Game Master teams, we can once again resume that work.


The feature we are talking about is, of course, the celebrated Changelog. Each new addition is special, as we have put much care and hard work into them and each one has a thematic relevance to it. We have also kept the old Changelog entries in the Archived section, as we believe they were worth preserving. We would also love to document and publish in a future all the work done until now as archived changelogs.


Onwards to the people doing the development work: Robinsch is our main class developer, Rushor is working on general development and Jonanone is polishing quest areas. We would also like to inform you that a few of the primary staff members that started with us as Game Masters are also collaborating with the developers and are helping with fixes and testing, most noticeably Khazgorath and Golganeth. There is also an extra developer in the process to start collaborating to the class and PvP fixes.


In order to streamline the process, the Bug-tracker has been greatly improved with the addition of new tags, templates etc. and all Game Masters will be more active there as well. We continue counting on your help with feedback and well-organized reports, as they both aid us greatly in identifying and fixing outstanding issues. It is your reports that bring most of the problems to our attention and without this constant effort from your side, Dalaran would not be the same. Is this team effort that unites us in our quest for the perfect WotLK home.


On a side note, we have already set up a permanent PTR realm to test all the changes before they are deployed to the live realm, we have been thinking of inviting a few players to it for intensive testing sessions (dungeons, full quest zones, etc..). We will make a selection process for the Tester position, more information will be in a future announcement.


We would also like to take advantage of this announcement to thank the community for the efforts made to adapt to the social rules and for reporting those who were ignoring server rules of behaviour. Thanks to you, the overall quality and mood of our global chat has vastly improved and we are certain that all newcomers will be happy to join the community jokes and conversations. It is our belief that good community interactions are an important basis for Dalaran, and it is something every citizen can help with to make our home even better. Keep it up!



Cheers!

 

New team members.

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Hello community,

We would like you to inform you that we have already selected 5 developers from all the applicants. Two of them will be fully dedicated to the classes and spells. These two developers will also work in the PvP content and overall server optimization once the classes are vastly improved. We will also have a quest developer, as well as 2 more collaborators who will help us with dungeons and overall server polishing.

With the introduction of the new developers, we are going to open a new subforum dedicated to the changelog. There you will be able to see all the fixes and all the changes performed very easily, instead of having to go to the bug tracker and check the closed reports.

In a few days, we will be recruiting a few volunteer testers, whose task will be to verify the new fixes made by the development team, before implementing them into the live server. We will give more detailed information about this position when the time comes, as well as an announcement in the website, stay tuned.

We would also like to give a warm welcome and to congratulate our new 4 Game Masters. They started a few weeks ago and they seem to fit perfectly in our team. Their effort and dedication can be already noticed by the players and the in-game assistance has improved quite a bit. They are solving the most common and basic in-game issues.

Anyway, we will be rechecking all the Game Master applications we have received, since we would like to incorporate 2 more of them, in order to better cover the NA times. If none of the current applicants can fit the time schedules, we may be reopening the recruitment with that specific requirement.

Since the tasks are now better distributed between the staff members and the workflow will be less heavy for everyone, our communication with you, the community, will be more constant and effective.

We are really excited about this and we are looking forward to improve our content even more. We will continue giving our best and never stop until we achieve a perfect WoTLK home.

Thank you very much.

Step forward.

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Hello there,

 

As you might be aware, we have been performing more maintenances than the usual lately. Most of the changes and fixes that have been deployed are related to exploits that were spread across the community and some important spells, quests and dungeon fixes that were reported a while ago. The main reason of them, though, is to improve the performance of the server itself and to provide an improved quality to all the players before the incoming releases of Onyxia’s Lair and Icecrown Citadel.

 

The changes have been tested thoroughly but they are pretty delicate, so I will be prepared to deal with any unforeseen instability issue that may arise. By performing the changes one by one, we make sure to be able to find the source of the problem and to fix it pretty quick, in case it is required. Some known crashes that were affecting the server for the last few months have been fixed. As soon as a new one appears, we investigate it and deploy a fix for it as soon as possible. There could also be the case where a very unlikely crash happens a couple of times in a short period of time, but that does not mean that there are more crashes than the week before, it is basically bad timing, if we can call it that. We seek with perseverance stability and good performance.

 

We would like to thank you all for the patience you are having and we would also like to ask you to refrain from spreading rumors or false information about what is happening, since it will just mislead players.

 

We are going to drastically reduce the prices of the faction change for some time (Horde -> Alliance), with the intention of bringing a bit more of balance to the factions. Just for now, the transfers from the Alliance to the Horde shall be closed. This change will be active between today and tomorrow.

 

New prices for Horde characters:

 

  • 20 Vote Points.
  • 1 Donation Point.

 

During this week, I am planning to announce the Onyxia’s Lair Beta testing (most likely tomorrow) in the news and announcements section of the forums as well as in our Social Media, so that everyone becomes aware of it.

 

It may seem we are not going very fast, but our steps are steady. Thank you very much.